config/config.lua
Main Settings
boolean
default:"false"
Shows polyzones in-game for tuning interaction zones.
boolean
default:"false"
Disables minigames for flow testing.
number
default:"180"
Minutes until the store resets after a completed robbery.
boolean
default:"false"
Disables the loud approach entirely.
boolean
default:"false"
Disables the silent approach entirely.
boolean
default:"false"
Disables cooperative two-player puzzles (useful for solo testing).
boolean
default:"true"
Disables client explosions. Setting this to
false may require anticheat whitelisting; loud smoke/C4 flow may also expect Project X Masks when explosions are enabled.boolean
default:"false"
Disables particle effects during the heist.
boolean
default:"false"
Disables laser damage inside the store.
number
default:"20"
How many times smoke is deployed during the loud approach.
number
default:"10000"
Milliseconds between smoke deployments.
boolean
default:"true"
Requires a
bag to loot displays and vitrines.number
default:"0"
Minimum police online to start. Set to
0 to disable.Cooldowns, limits & bonus
number
default:"0"
Per-player cooldown in minutes after a robbery.
number
default:"0"
Max robberies per server restart (global).
0 disables.number
default:"0"
Max robberies per player per restart.
0 disables.table
Optional end-of-heist bonus items (
Status, BonusChance, ItemCount, Items).boolean
default:"false"
Requires minimum criminal XP level when enabled.
number
default:"20"
Minimum level when
SkillSystem is enabled.Dispatch & computer password
table
Controls dispatch for loud/silent starts and steps such as
Keypad, Computer2, and ElectricPanels.table
Random office computer password range and ox_lib input labels.
Items & rewards
table
Loot per display case index.
table
Loot per vitrine index.
table
Final gem item and amount.
table
Whether the giant gem can be obtained on the loud approach (
Status).table
Step labels, coords, icons, and zone sizes. Use
debug to visualize zones.Evidence, stress & logs
boolean
default:"true"
Enables fingerprint evidence on interactions.
boolean
default:"true"
Applies stress when minigames fail.
config/logs.lua (Enable, APIKey, FivemanageDataset).