config/config.lua
Main Settings
Disables all minigames. Useful for testing the full robbery flow without completing minigame challenges.
The default rotation of the drawtext interaction zone. Individual stores can override this in
Config.Stores.Spawns networked props server side. Set to
false to spawn them client side instead.Spawns networked peds server side. Set to
false to spawn them client side instead.Minimum number of police required online before a robbery can be started. Set to
0 to disable.The jobs that count as police for the
MinimumPolice check and dispatch alerts.Requires a minimum number of players nearby to start a robbery.Set
amount to 0 or false to disable.Maximum number of store robberies that can be active at the same time. Set to
0 to disable.Disables weapon removal during robberies. Only enable this if you use a weapon wheel resource.
Cooldowns & Limits
When
true, robbing one store puts all stores on cooldown. When false, each store has its own cooldown.Maximum robberies a single player can complete per restart, split by store type. Set each value to
0 to disable.Skill System
Requires players to meet a minimum level from an integrated XP/skill system before starting a robbery. Must have an XP system configured in the bridge.
Minimum level required to initiate a robbery. Only applies when
SkillSystem is true.Dispatch
Time in seconds the dispatch alert remains visible. Not all dispatch systems support this.
Bonus Items
Table of possible bonus items. Each entry has a
Name, Chance (%), and Amount range.
The total chance across all items needs to add up to 100%.Evidence & Stress
Required Items
Rewards
Register, ATM, and safe rewards are configured per store type. Each table follows the same format.Optional item metadata. Used if
markedbills or similar items carry random value data in their info table.
Shelf loot is configured in
Config.RewardShelf. Config.MaxItems controls how many items can be taken from each shelf.
Store Locations
Enable or disable store types and individual locations using these tables:Config.Stores247— 24/7 supermarkets (9 locations, default GTA interiors)Config.GasStations— Gas stations (5 locations)Config.LiquorStores— Liquor stores (5 locations)
Config.Stores with coordinates, interactions, NPC settings, reset timers, and per-store overrides. Use the store key (e.g. "Strawberry", "Davis") when calling exports.
No custom map is required. This variant uses default GTA store interiors. You can add custom store locations by copying an existing entry in
Config.Stores and adjusting the coordinates and interaction zones.Other Settings
Weapons allowed for threatening the clerk during the loud approach. Add or remove weapon hashes as needed.
FuseboxDuration, RegisterDuration, ServerDuration, etc.) control how long progress bars run for each interaction step.
Logs
Configured inconfig/logs.lua.
