config/config.lua
Main Settings
boolean
default:"false"
Shows polyzones created inside the game.
boolean
default:"false"
Disables all minigames for flow testing.
number
default:"180"
Minutes before the heist resets after a completed robbery.
boolean
default:"false"
Disables the loud approach path entirely.
boolean
default:"false"
Disables the silent approach path entirely.
boolean
default:"false"
Disables particle effects during the robbery.
boolean
default:"false"
Disables weapon removal during the robbery. Enable only if you use a weapon wheel.
boolean
default:"true"
Spawns networked peds server side.
boolean
default:"true"
Spawns networked props server side.
boolean
default:"true"
Requires a
bag item to collect loot.number
default:"0"
Minimum police required online. Set to
0 to disable.table
default:"{\"police\"}"
Jobs that count as police for dispatch and police checks.
table
Cooldowns, Limits & Skill
number
default:"0"
Per-player cooldown in minutes after completing the heist.
number
default:"0"
Server-wide robbery cap per restart.
0 disables the limit.number
default:"0"
Per-player robbery cap per restart.
0 disables the limit.boolean
default:"false"
Gates the heist behind a criminal skill/XP level from the bridge.
number
default:"20"
Minimum level when
SkillSystem is enabled.table
Optional end-of-heist bonus item rolls.
Dispatch
table
Loot Tables
table
Register cash settings (
Cash, CashItem, StackAmount, ItemInfo).config/config.lua cover gun cases, armor, crates, NPC drops, and vault rewards. Adjust item names and stack amounts to match your economy.
Durations
number
default:"2500"
Default notification display time in milliseconds.
NpcDuration, ArmorDuration, CrateDuration, RegisterDuration, and ComputerDuration control how long progress bars run for each interaction type.
Evidence, Stress & Logs
boolean
default:"true"
Enables fingerprint evidence drops.
boolean
default:"true"
Enables stress on minigame failure.
config/logs.lua (Enable, APIKey, FivemanageDataset).