config/config.lua
Main Settings
Shows polyzones created inside the game.
Disables all minigames. Useful for testing the full robbery flow.
Time in minutes before the heist resets after a completed robbery.
Disables the loud approach path entirely.
Disables the silent approach path entirely.
Disables client-side explosions.
How long smoke particles last, in minutes.
Requires a
bag item to collect loot.Minimum police required online. Set to
0 to disable.Jobs that count as police for dispatch and minimum police checks.
Cooldowns & Limits
Per-player cooldown in minutes after completing a robbery.
Maximum total robberies per server restart. Set to
0 to disable.Maximum robberies per player per restart. Set to
0 to disable.Skill System
Requires a minimum criminal level before starting the heist.
Minimum level required when
SkillSystem is enabled.Dispatch
Controls which step triggers the dispatch alert.
Keypad Code
Random code range for the keypad password prompt.
Starting Point & NPCs
NPC contact that initiates the robbery (
Npc, Model, Animation).Interior NPCs including security and employees (
Security, Employee1, Employee2, Employee3).Rewards
Reward from the safe when data is not corrupted. Supports direct cash or item payout via
Cash, Item, and StackAmount.Reward from the cash pile pickup area.
Per-prop rewards (
Prop1, Prop2, Prop3). Set CashReward = true for cash or configure an Item and Amount range.Items
Evidence, Stress & Logs
Enables fingerprint evidence drops.
Enables stress on minigame failure.
config/logs.lua (Enable, APIKey, FivemanageDataset).